- Combat: Added sound when hitting NPC and freeze frames of attack animations for better hit feedback
- Combat: First version of prediciton and latency calculation
- Combat: Added some combat sounds
- Combat: Workbench and Furnace are now destroyable and will drop their inventories. - Sound: Updated charatcer audio (some volume balancing will follow)
- Sound: Added some environment sounds (lakes, cities etc.)
- Housing: Changed the way how the elements are checking their distance to the next plot
- Inventory: Message, that there is no space in inventory, won't show now
- Inventory: Fixed some bugs making the inventory crash
- Clan: After renaming a Clan the overview should be updated now, too. Minor clan data fixes.
- Items: Rusty sword can now be used again!
- UI: Added multiple error checks to prevent ui failures. - UI: Fixed blood effect showing after combat sometimes.
- Performance: Fixed detail view distance
UPCOMING (next days)
- NPCs: AI improvements and combat prediction
- Combat: More fixes