My thoughts and suggestions

  • After 96 hours of play here is what I'd like to see in the game, hopefully everyone else agrees with me:


    Items:

    *Wood/stone/iron/steel axe: +1/+2/+3/+4 Resource gain per hit. Item durability is also stronger with each tier crafted

    *Wood/stone/iron/steel picaxe: +1/+2/+3/+4 Resource gain per hit. Item durability is also stronger with each tier crafted

    *Wood/stone/iron/steel/ gold and silver arrow: Recipe changed to: 1 wood/stone/ingot + 5 sticks = 5 arrow (no way it would take 1 entire ingot to make 1 arrow)

    *Some items in game (mainly the helmets from what I've found/crafted) are showing its item code vice steel helmet etc. This isnt game braking but though you'de like to know

    *If we color an item, maybe put what color it is in its discreption. (Me personally, I am color blind and have a hard time telling what color is what)

    *The ability to restore and repair rusty items back to their non-rusted forms

    *Rounded walls/foundations

    *The ability to snap a ladder to just a wall or ceiling without a foundation

    *Deposit our money into chests

    *Make crafted items stay yours when joining a clan. If I leave a clan, the stuff I've spent time making should stay mine (or if im kicked)

    *When destroying items, I feel like we should get a partial refund of each material it required to craft back

    *The ability to pick up items that would be able to be picked up in real life. (Banners, chests, etc.)

    *The ability to relocate an item once it is placed


    HUD

    *Minimap


    UI

    *See who is logged in.

    *See what clans are in the world. Can only see them if we arent in a clan


    World Map

    *Last death marker

    *Where you have crafted beds at


    Gameplay:

    *Fast Travel (I really hate running)

    *Stamina drain twice as slow when out of combat



    Here is my wish list, hope it makes it to the right people :D